Lucy Bowling
Level and Systems Designer

Skills
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Agile
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Team Work
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Organisation
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Communication
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Problem Solving
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Project Management
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Social Media Marketing
Software
Additional info
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Previous Volunteer Shop Assistant
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Previous Private Carer
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Currently learning French
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Currently learning C#
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Unity
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Unreal
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Probuilder
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Blender
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GitHub
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Jira / Trello
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Microsoft Office
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Adobe Illustrator / Photoshop
Profile
My name is Lucy Bowling and I have recently graduated from Falmouth University, earning a First-Class degree in Game Development: Design. I specialise in Level and System Design, however, I have experience in Concept Creation, World-Building, Writing and UI & Puzzle Design.
I have worked on 2D side scrollers, 2D & 3D & isometric platformers, interactive narratives, walking simulators, first-person shooters and more!
Expierence
Writer, Level & Systems Designer
| University Year 3
2021 - 2022
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Create modular level blockouts that feel consistent when procedurally generated
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Bring my levels through every stage of development - from paper to polish
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Design interesting gambling systems and create a system design document
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Develop the world, characters and the story concepts
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Write the character dialogue and communicate with the cast
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Work with the project lead to set team goals
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Attend daily standups to discuss the game's development and iterate upon feedback
Level Designer
Global Game Jam 2022
| Game Jam
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Contribute to the creation of the game's concept
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Create level blockouts that gradually increase in difficulty
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Work closely with the artists in order to achieve the game's overall vision
Level, UI & Puzzle Designer
| University Year 2
2020 - 2021
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Create a blockout for a tutorial level
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Design puzzles that gradually introduce the player to the mechanics
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Create a game design document
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Design and create the game’s main menu
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Work with the project lead to set team goals that are within scope
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Attend daily standups to discuss the level’s development and iterate upon feedback
Level, UI & Puzzle Designer
| University Year 1
2019 - 2020
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Design an atmospheric environment and create a level design document
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Create a level blockout + place assets
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Closely collaborate with the artists to get the game as close to the vision as possible
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Attend regular standups and contribute to sprint planning
Education
Game Development: Design BA(Hons)
Falmouth University: September 2019 - July 2022
Secondary School
Clacton Coastal Academy: September 2009 - July 2015
First Class Degree

