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Game Jams

There's No Such Thing As Monsters

There is no such thing as monsters is a single-player isometric puzzle game where you take on the role of Pip, a small child who is afraid of the dark. This was part of the Global Game Jam 2022.

Level Design

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Artistic Attempts

3D Platformer Weapons

These 4 models were created to aid a friend's game concept. The game was a 3D platformer that was targeted toward a younger audience. Each weapon had a specific colour and the sword was made up of all three.

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I had a lot of creative freedom with these designs, and due to the target audience, I did my best to take the original ideas (the digital drawings), and make them more childlike and more colourful. 

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This was my first time modelling and due to there being no time restrictions, I decided to learn by playing around with the software, rather than using tutorials. Blender had similar tools when compared to ProBuilder within Unity, so I found it very user-friendly due to my experience with ProBuilder.  

Civilisation Concept 

For a worldbuilding pitch, I decided to sculpt a rough concept for one of the civilisations, creating 2 elder faces. These both are unfinished and only created in a couple of days due to time restrictions. 

 

This was my first time sculpting in Blender and in general. I followed a tutorial on how to use each of the sculpting tools, and from there I created 2 rough character concepts.

 

I really enjoyed creating these quick concepts, and due to my love of makeup, I found it familiar when it came to creating the bone structure. 

Alien Face Concept 

Whilst having a couple of hours of free time, I decided to create an alien creature that was part of a small concept.

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The alien was meant to look different, yet not intimidating. The alien was meant to be a wise and elegant creature.

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This was a rough sculpt in order to demonstrate the alien's concept, allowing people to be able to visualise this race.

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